Titanfall is getting three post-launch DLC packs, and the first is in development now. Respawn co-founder Vince Zampella has confirmed that while the first content drop isn’t quite there yet, he has confirmed that new free modes and double XP weekends are incoming.
Earlier this month, Zampella confirmed that Respawn was going to add in new content that it wanted to ship at launch but had to put on the back-burner due to time constraints. He made no secret of the shooter’s free DLC, and confirmed that private matches will come for free, and that the game will not implement microtransactions.
The inclusion of free modes should come as a pleasant surprise to Titanfall players, while we’re still pondering what the first DLC pack will bring. Respawn community manager Abbie Heppe has suggested that it could include giant alien monsters, like those seen around map Boneyard.
Dark Souls II could come to PS4 and Xbox One in future, though the developer hasn't "put any thought into this yet".
The ambiguous answer comes from co-director Yui Tanimura, who told Edge that while such a thing may very well come to pass, no firm decision had been made either way.
He explained that the decision to focus on the older consoles was made because the team felt a lot of potential remained there, and doing so would enable the studio to "deliver the game to fans as soon as possible."
He also touched on the size of the world, saying it was comparable to that of the original Dark Souls but with more freedom, and reassured anyone concerned that previous director Hidetaka Miyazaki wasn't returning that there's nothing to fear.
"The basic thinking behind how Dark Souls II is developed has not changed. Team structures and members have changed a little bit, and we may think a little more together to bring ideas together. But because we are aligned in regards to what has to be communicated with the game, we have not faced any major changes internally. Miyazaki is still involved as a supervisor, and I seek advice when necessary."
Dark Souls II launched on Xbox 360 and PS3 in North America on March 11, 2014, with a European release date three days later on March 14. The PC release was soon after.